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Blobert steam
Blobert steam







blobert steam

At the established time, everyone shows up except one guy, but that's fine.

#Blobert steam full#

I dress up in a full purple/gray tweed pimp outfit that I snagged for a "Pimps n Hos" party from the prior year. dress as your super-hero character, if he or she was dressed as a Vampire LARPer. Then I inform the group that we'll meet outside the Vampire LARP later that week, a half hour after it starts.

blobert steam

I make some arbitrary rolls for ideas, clues, etc. And it was getting late and we had to stop for the night. The heroes take down the mob, but the big baddies get away. Long story short (I can dictate the adventure for you in a later post), after a couple of blatant red herrings, the "antagonists" end up being the people in charge of the Vampire LARP and "White Wolf" in general turns out they really are vampires and their appearances at game conventions are "round-ups" to get faithful servants and meals. I decide to base the team-up adventure around a crisis at a public appearance of Morganna's specifically, her being a "guest of honor" at ConCON XXVI. A world-famous witchy-sorceress, "Morganna, Mistress of the Night" Elvira meets Zatanna. Another mutant who has showy shadow powers who wants to make a name for himself. A mutant who made a name for himself saving a schoolbus with his telekinetic and psychic powers. An amnesiac background who thinks he's some sort of Green Lantern. You all have to solve the same crisis simultaneously. That's the toughest part about being a GM the first adventure. We make up characters (MEGS / DC HEROES) and the next game session, everyone will drop by and I'll make it all work. I get some responses and 4 very nice players, and after a few one-shot game sessions, we agree to play a modern super-hero setting for a campaign. So, out of college now, I get on the internets and various other means, and advertise to start a local role-playing game. Everyone is too into themselves and being their own outsiders to actually let an outsider play. The comic guy knows some people, but he's really not helping out with the game and I'm just not getting into it. I pal up with some guy I had started hanging out with who I met at the comic store, and I give it one more go. I locate a Vampire LARP that takes place weekly in downtown Cincinnati at a Goth Club, which happens to be a male strip joint on the weekends. Through observation at a few conventions, and a couple additional cracks at the rulebook, I twig to what's going on and what needs to be done. So fuck it, a half-hour wasted trying to come up with a character and another hour spent trying to get people who have their arms crossed and their mouths closed to talk to me. I grab a book and fill in some circles and then I'm done and hand in my character.

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After asking what the hell was going on, I discovered they were playing Vampire as a LARP. Eventually, I made my way to various game conventions (Origins, Marcon, GenCon, and various local conventions around the Cincinnati/Dayton/Columbus area) and each time I'd see these people running around in full goth gear with their arms crossed. It was dull and the players were pretentious. At college, I joined the local game club and was introduced to Vampire the Masquerade. Original D&D, a bunch of different supers games, Paranoia, Call of Cthulhu, what-have-you. I'm an avid pen-and-paper role-playing gamer.









Blobert steam